Concepts¶
Concept pages explain why reinfors divides responsibilities as it does. They are optional context for the first example and useful when choosing an experiment architecture.
- Architecture maps games, encoders, policies, learners, solvers,
Engine, andEnvonto their Rust and Python responsibilities. - Sampling and training follows one collection round, explains pooled
inference, and connects
n_gamesand search budgets to hardware utilization. - Engine collection internals shows how one collection window executes across threads: the zero-copy observation path, the inference cache, and liveness.
When the model is clear, put it into practice with the training guide.